Terrain

This list defines the different types of terrain which define each map. Understanding them and their influence on the different vehicle classes and weapon types is vital to being able to dominate a map tactically.

Basic Terrain Types
These are the basic types that make up the majority of each map. Most vehicle classes are locked to one or more terrain types, defining where they can move and under which restrictions.

Cover
These are the obstacles, usually limited to the water and ground terrain types, that can get in your way. They provide tactical points around which a commander can manouvere, or even destroy, in order to change the strategic layout of the map.

Special Terrain Types
These occur in certain special cases and have varying effects on the vehicles that transit the area they are located within. How these terrain types of used within each map can either be by replacing one of the basic types in a given area or applying in addition to it.